
What makes a decent game icon?
I don’t know! Icons are always tough. I did a post about designing the WoodChopper icon many years ago and…
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The Graphical journey of GunTruck, so far
As we started development on our new game, we spent about a week preparing a visual image to strive towards…
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What is GunTruck?
GunTruck started out as a simple game: a car with intuitive two-button controls, a turret that aims at enemies automatically…
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Still kicking
Wow. Hi! You may remember our blog from way back. This is where we chronicled the comings and goings of…
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Calm Before the Storm
This week’s post is a bit lighter on content, because (actual) work is starting to pile up. As we’re closing…
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New head office
This the beginning of our second week in our new home. We have moved temporarily to the office of Lappeenranta…